Minor bug fix update


Sylvie RPG has been out for around a week. I pushed an update with some minor bug fixes and other small changes.

Unfortunately, I still don't know why the game crashes on Linux sometimes. I think it is related to audio but I'm not doing anything that strange with audio. And whenever I have been able to replicate the crash, it just happens at seemingly random times, and the error is just a segfault rather than the usual GameMaker error dialog. So, I recommend Linux players try the browser version, or maybe the Windows version via Wine (I'm not sure how well this would work, but I've heard GM games run okay under Wine).

List of changes (minor spoilers, click to open)
  • Removed a debug key that was left in accidentally.
  • When an animal kills a monster for you, you now get GP (unless you activated a certain secret). 
  • The kitty can visit one additional screen in the volcano. 
  • The conditions for a certain faery to tell you certain information were changed. 
  • Fixed the condition checking for playing a certain song. Before, it would work even if you didn't play the correct song.
  • Fixed a bug where two secret stars would sometimes appear under incorrect conditions.
  • Hopefully fixed a strange crash that happened to one player when they entered the underground. 
  • Maybe fixed a bug where a puzzle in the final area would change while offscreen (I couldn't replicate it, but I have a guess for why it happened).

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