
Grapplehook Midpoint Teleport Killer
A downloadable game for Windows and macOS
Grapplehook Midpoint Teleport Killer
In this platformer game, Sylvie has a fluffy tail and can teleport to the midpoint of her Grapplehook. What could possibly go wrong? And does this world truly have a kitten?
Default Controls
Controls can be changed under Key Config in the Options menu (accessed from the title screen, or in-game by pressing Enter).
Move: WASD or Arrows
Jump: Z / C / H / K
Grab: X / V / J / L
Focus: Shift
Open Pause Menu / Confirm: Enter
Open Level Select / Cancel: Escape
Adjust Game Speed: F1 (20fps), F2 (30fps), F3 (60fps)
Hints
If you are stuck, a hints page is available.
Credits
G.M.T.K. was created by Sylvie and Aria of Love ♥ Game.
Sylvie made the levels, drew the minor graphics, and created the sound effects. Aria drew the major graphics. Sylvie and Aria wrote the soundtrack together.
It was playtested by:
Adrien Dittrick, aeulis, Anton Klinger, iamevn, Jake Eakle, kitspin, minotalen, shoyslayer, and torcado.
Special thanks to everyone who played the original demon of the game.
Supported Platforms
Native executables are only available for Windows and Mac. For Linux users, the Windows version reportedly runs well with Proton.
| Updated | 22 days ago |
| Published | 27 days ago |
| Status | Released |
| Platforms | Windows, macOS |
| Rating | Rated 5.0 out of 5 stars (16 total ratings) |
| Author | sylvie |
| Genre | Platformer |
| Tags | Cute, Difficult |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard |
| Accessibility | Configurable controls |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:
Development log
- Design Notes22 days ago




Comments
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It's peak, did everything except for j and the final thingy(it just would not work for me, on any speed setting)
I really really love this game. It feels very committed and very uncompromising of how it expresses itself.
I beat the whole game with only one hint (the hint for what to do after "beating" the game), and I executed everything at full speed EXCEPT the last screen; I feel proud of getting all the puzzles :3
Missed two unnecessary secret spells, a secret in one of the worlds, and the text in the turned-off lab, so I did a new run to see those.
Thank you very much for making this!
also i liked the girld kissing theyre like me and my wife <3
This is the first sylvie game that I really got into! Thank you
Spoilers
Discovering the meta elements took me by surprise in a really delightful way. I was aware of other games with meta puzzle-solving, but this is the first in a long time that I was really shocked!I think I accidentally cheesed my way through a lot of the game. I never actually solved field 7, instead I discovered the wallclip while messing around. Same for E, somehow I skipped the challenge by teleporting into a wall from the menu. But I’ll take it haha
On the other hand, because of that I haven’t developed enough gamer skill to beat the final challenge yet… maybe soon… thanks again :)
Meowwwwww!
Exploring the unknown is so much fun!
The difficulty is high, but I managed because I could slow down the speed to one-third!
Those who cleared this were so excited that they stayed up late at night!
Very tough, but enjoyable.
Works on Linux with Proton.
hi! i can only Grabing in 7 directions using the arrow keys!! if i hold up and right then it just doesnt do anything when i hit grab. but i can still grabing up right using wasd.
i am on windows 10 using the version that just came out, and one of the cheap wired logitech keyboards
I think some on keyboards, if you hold down two keys at once, it won't let you press certain other keys. Which keys exactly are blocked by other keys depends on the keyboard.
Try using a different key for Grab. There are four default ones (X/V/J/L) and it can be changed in Key Config if none of those work.
You can use this site to test which keyboard keys you can press at the same time: https://www.mechanical-keyboard.org/key-rollover-test/
cool thank you! yeah its my keyboard’s fault
wonderful secrets and ways to sneak around difficulty with cleverness. learning how the world works is fun and rewarding. i needed a hint for one zone and found exactly enough of a hint on the hint page without it spoiling anything else, it was very helpful and well laid out. definitely give it a look if you're stuck for a while!
I am stuck near the end. Anyone got any hints for m11, m13, or m05?
For anyone else who gets stuck: Notice the fact that there is a hints page posted!
If you want additional hints I can hint some of those, but I’m stuck on S (even after all hints)
I found S relatively straightforward (if tedious) once I read the hints for it.
The hints did mention a hidden spell in m12 that I was totally unable to find, though. (There's a hidden area that gives a list of all the level names, but that's not a spell?)
Hint: It’s hidden in 12, not m12
finally, I pet a kitten
New Sylvie game woo~~~
This one is hard for me so far >.< I am still on the tutorial and just can’t figure out the trick, but I’m not giving up yet!
By tutorial I apparently mean field 5.
Had to look at hints ;.; Turns out momentum important.
Finally found the beginning of the game. Wow, this is really really hard. I have it on slow mo 20 FPS and it is still grueling. I will figure it out eventually, but it is very unusual for something to be this challenging, and that is cool. Have not completed any spaces besides the starting 13, but I know how to complete one I just need to be allowed to press ‘S’ (it’s not a real level though). Currently stuck on a green grassy level where everything is ungrabbable impassable spikes and you gotta (I am guessing) hover over these green passable spikes for a billion years even though the gap to the grabbable grass is like really big and stuff and every time you mess up you have to redo 3 very tight jump/teleport chains.
Gave up and became a wizard. Met some cool people and learned to make quicksaves. The game will be so much less difficult now, but it will still be fun and it will be less annoying so that’s probably good. I hope hovering can’t be solved just by focusing, if so uh… I am a dummy XD
Glad to see you fall while focusing. I was wrong about how to beat the jungle level but it was still way easier with the quicksave spell. I spent ages wandering the void after getting out leftwards from field 10, eventually finding out that you also know the best pangram, but losing all voidwalking progress because Aria’s trick only works if the bottom isn’t grabbable (unless there’s some way to do it on sides, but if so I couldn’t get it to work). Still very cool and expansive; I always like it when your games turn out to be a lot bigger than you first think.
about 5 hours to get true ending w/ somewhat generous hint taking for cheese because i am not a platforming expert. what a ride. finally understanding the structure of the world and how to navigate it efficiently felt magical.
Could I ask for a hint for field 7?
The information you learned in the previous field is important. If you were confused and didn't fully understand it, you may want to read it again. Then use this information to try to get to the right side of the screen.
I also added a video to the hints page (if you expand the first hint in General Hints).
Thank you! I love your games.
stuck... i cant understand how to next a jump from a floorspin...
- ahh now i get it, you have to let go. i would'e thought that would next a spin rather than the jump.
after beating with 12 stars, i'm ready for the mysteries... i love a mysteries... i wont spoil for others. it reminds me of a certain game....
I got all the fields and now I must figure out how to pet the kitten
so fun I played it for 3 hours straight. almost ragequitted at field 5 but persevered after coming up with a plan that seemed like it would work if I could just train my fingers to do it. not sure if there is more to it but I have my speedrun of 13 stars down to ~2m10s. still lots of room for improvement. I haven't found any kittens :(
I liked all the cool things you could do with Nexting. it felt really good to Next a Jump out of a Grab. I had to think about it a lot before but now I can do it without thinking too hard. maybe I can only do it if I don't think too hard. whoops
I really appreciated how you broke it down into steps and let me think though how everything fit together. the pieces are pretty simple but the stuff you can do with it feels surprising. I was like "whoa, you think I can get there? ok..."
all the games I can think of that do input buffering/coyote time have some kind of arbitrary timer on it so I think it is really cool that this game doesn't have random hidden timers like that, it's all on the table and feels very fair if that makes sense. it's very refreshing
this game makes me excited to explore Nexting in my own games :)
i'm stuck at field 5 and ready to ragequit but your comment is infusing me with determination. I am playing at the slowest speed and testing out everything i can think of. I'm loving this game so far
EDIT: I DID IT!!! FIELD 6 LETS GO